Reports, Invited by IPC
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		On Creating Virtual Reality Stories And Interactive Experiences
 Martin Gobel, Stephen Barrass, Jeremy Eccles, Gerhard Eckel, Frank Hasenbrink, Uli Lechner, Sina Mostafawy, Stefanie Toth, Henrik Tramberend, Petra Unnutzer
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		Java Tools for Exploratory Cartographic Visualization in the Internet
 Gennady Andrienko, Natalia Andrienko
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		Aestics of Computer Games for Virtual Enveronment
 Stefanie Toth
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		Volumetric and Multidimensional Modeling Using HyperFun
 Alexander Pasko, Valery Adzhiev, Vladimir Savchenko
 Presentation
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		Using Artificial Intelligence Techniques in Computer Graphics
 Dimitri Plemenos
 Presentation
Image Processing
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		Two-dimensional Discrete Orthogonal Transforms with the "noise-like" Basis Functions
 Alexander G. Dmitriyev, Vladimir M. Chernov
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		Projection Filtering in Image Processing
 Danil N. Kortchagine and Andrey S. Krylov
Computer Vision
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		Multi-View Parameters Tracking of Real Objects
 Yannick Perre t, Thierry Excoffier, Sa?ida Bouakaz
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		Content-based retrieval of line-drawing images using angular information of hough transform
 Pasi Franti, Alexey Mednonogov, Heikki Kalviainen
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		Abnormal Structures Detection on Aerospace Images
 A.A. Buchnev, V.P. Pyatkin, G.I Salov
Surfaces & meshes
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		The Algoritms of the Consistent Triangulation for the Set of Independently Triangulated Surfaces
 A. Kryachko, A. Malashkina, J. Fedorova, T. Firsova
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		Distinctions of The Multiresolution Model of Surface for Regulary Distributed Data
 A. Kapustin, A. Kryachko, J. Fedorova, T. Firsova
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		Appearance-Preserving Terrain Simplification
 Vladislav I. Suglobov
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		Pessimistic Threaded Delaunay Triangulation by Randomized Incremental Insertion
 Ivana Kolingerova, Josef Kohout
Rendering & IBR
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		Invited Report: Image-based Rendering
 Jiao-ying Shi
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		Panoramic Mosaic of SlitImages with Depth
 Chun Jiang, Jiao-ying Shi
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		Renderingby surfels
 I. Tobor, C. Schlik, L. Grisoni
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		Efficiency issues on Ray Tracing Machine
 Kirill A. Dmitriev
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		A novel fast human vision adapted 3D visualization engine with an easy main memory access
 A.F. Kornyushkin, S.K. Sekatskii
Rendering
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		An Alternative to the Hemicube Algoritm for Computing Formfactor
 Sungye Kim, Kyunghyum Yoon
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		One Method to Reduce Complexity of Matrix Radiosity Algorithm
 Victor A. Debelov, Igor M. Sevastyanov
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		Parallel Architecture and Algorithms for Real-Time Synthesis of High-Quality Images Using Voxel-Based Surfaces
 Sergei I. Vyatkin, Boris. S. Dolgovesov, Alexander V. Yesin, Alexander A.Zigach, Sergei E. Chizhik
 Presentation
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		Hierarchical S-buffer in Very Complex Envirounments
 A.V. Boreskov
Texture
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		Method of p-adic Resonance in Textures Analysis
 Vladimir Chernov
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		Color Distribution for Compression of Textural Data
 Denis V. Ivanov, Yevgeniy P. Kuzmin
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		Perceptually Based Image Comparison Method
 Sergey I. Titov
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		Fast Multi-Scaled Texture Generation and Rendering
 Anton V. Pereberin
2d graphics
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		Optimized Context Templates for Context-based Compression of Multi-component Map Images
 Eugene Ageenko, Pavel Kopylov, Pasi Franti
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		General Rasterization Technique forParametric Curves
 Sergey Chirikov Timour Paltashev
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		Conic Arcs
 Sergey Chirikov Timour Paltashev
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		Computer graphics basedat fat curves
 Leonid Mestetskiy
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		Shape Modelling with Skeleton based Implicit Primitives
 Dominique Rigaudiere
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		Shape Comperison based on the outline morphing
 Ivan Reyer
Visualization
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		Simulating Turbulent Combustion
 Daniel Barrero, Mathias Paulin, Rene Caubet
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		Tiled Hardware-Accelerated Texture Advection for Unsteady Flow Visualization
 Bruno Jobard, Gordon Erlebacher, and M. Yousuff Hussaini
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		Applying Feature Tracking to Particle Image Velocimetry
 Dmitry Chetverikov, Marcell Nagy
Visualization (Case study)
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		Nonlinear Color Interpretation of Physical Processes
 D. V. Mogilenskikh
 Presentation
 Presentation Figures
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		ADN_Viewer A Software Framework Toward 3d Modeling and Stereoscopic Visualization of Genome
 Rachid Gherbi, Joan Herisson
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		Realtime view-dependent isosurface visualization for regular volume data
 Maxim V. Kazakov
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		Efficient Streamline Visualization by Implicit Surfaces
 I.N. Inovenkov, A.V. Leonenko
Virtual worlds
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		Orthopedic Surgery Training on Personal Computer
 Alexei Sourin and Olga Sourina, Stanislav Klimenko, Howe Tet Sen
 Presentation
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		A New Hybrid Methodology for Motion Emulation in Virtual Environments
 M. Costa, F. Lombardi, A. Montuori, E. Pasero
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		WOXBOT: a Wide Open Extensible Robot for Virtual World Simulations
 Marcio Lobo Netto, Joao Eduardo Kogler Jr., Emilio Del Moral Hernandez, Fabio Roberto Miranda
 Presentation
Geometry
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		Implicit Surface Driven by an Atlas of Discoids
 Didier Arques, Sylvain Michelin, Benoit Piranda
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		A Tetrahedron Based Volume Model Simplification Algorithm
 Jinjin Hong, Lixia Yan, Jiaoying Shi
Modelling
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		Real-Time Sea Surface Generation
 N.A. Yelykov, I.V. Belago, M.M. Lavrentyev, Y.Y. Nekrasov
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		Volume Construction from Moving Unorganised Points
 Claire Guilbaud, Annie Luciani, Ambroise Leclerc
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		From granular avalanches to fluid turbulences through oozing pastes. A mesoscopic physically-based particle model
 Annie Luciani
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		Star Report: Computer Games - Artform of the 21st Century?
 Martin Reiser
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		Intellectual Aesthetics Of Scientific Discoveries In the World of Cognitive Reality
 Prof. Alexander Zenkin and Dr. Anton Zenkin
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		Using Artificial Intelligence Techniques in Computer Graphics
 Dimitri Plemenos

